
Circolo
Circolo is a roguelike wheelbuilder where players must climb toward ever-increasing scores through strategic wheel manipulation, clever item use, preparation, and a touch of luck.
This project was originally developed for Brackeys Game Jam 2025.2. While the jam version is a very early prototype and is missing a lot of things —like a tutorial, balancing, animations, and some sounds—we’re continuing development to fully polish the game.
🌀 How to Play
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Your goal is to reach the final boss and win. The timeline on the left shows your progress.
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Press Spin (or Spacebar) to spin the wheel. If you have a brake installed, press again to apply it.
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A score multiplier grows with each consecutive color landed.
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Charms trigger whenever score is applied, while bosses activate their abilities at the same time.
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After every boss fight, visit the shop to buy/sell items and charms or upgrade your wheel.
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Each wheel section has pegs. Pegs physically slow the wheel, so placing (or removing) them strategically helps you influence spins.
🌍 Languages
Currently available only in English.
🎮 Versions
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Free HTML5 Prototype (Jam Version) – Playable right here on itch.io.
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Full Release – Coming February 2026 to itch and steam, with expanded content, balance, animations, sounds, and a lot of polish.
💌 Closing Note
This was our very first game jam! It was exhausting at times, but incredibly fun and rewarding—we’re proud of what we built in just 7 days.
A huge thank you to Brackeys and to all the participants—finishing a game in 7 days is always an achievement. We’re excited to keep building Circolo into its full vision and can’t wait to share more with you soon. ❤️
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Authors | GlitchyLanternGames, AverageBacon |
| Made with | Phaser |
| Tags | 2D, Casual, deckbuilder, Indie, luck, Mouse only, Pixel Art, Roguelike, Singleplayer, wheelbuilder |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |
Development log
- Devlog 2: Under the HoodOct 04, 2025
- Devlog 1: Music That ReactsSep 27, 2025



Comments
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amazing, can't wait to see this polished and finished! <3